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Sugarshell-Cove

Sugarshell Cove1

Sugarshell Cove2

Sugarshell Cove3

Sugarshell Cove background

Sugarshell Cove icon

Episode 13
World World 5
Levels 166 - 180
Characters Seahorse
New features BubblegumtypeBubblegum  Bubblegum2
Wrapped Fish horizontal (unofficial)
Release date Web: November 25, 2014
Mobile Icon: Same time
Difficulty Somewhat Hard
Previous Next
Licorice-Pastures The-Candy-Factory
Sugarshell Cove is the 13th episode in Candy Crush Soda Saga and the first episode in World 5. It contains levels 166 - 180 and it was released on November 25, 2014.

DifficultyEdit

StoryEdit

Before episode: What a ruckus you've caused! Wait, you only resemble the girl who got us into this mess.

After episode: The last little girl to go in the Candy Factory was trouble. Hope you aren't related.


New featuresEdit

Level typesEdit

ElementsEdit

  • Bubble gum (Bubblegum) is introduced in level 166. (Brief Description: bubble gum grows unless you get rid of it all. If you clear a bubble gum during a move, no bubble gum will re-spawn the following move.)
  • Locked bubble gum (Bubblegum2) is introduced in level 166. (Brief Description: It is a bubble gum inside locked bubble gum and spawn during a move. Match candies near them or use special candies to break.)
  • Wrapped Fish (Wrapped Fish horizontal) is introduced unofficially in level 170. (Brief Description: The small fish candies are spawned from the big fish candies (wrapped fish) inside frosting.)

LevelsEdit

Sodatype Frostingtype Bubbletype Chocotype Honeytype Bubblegumtype Jamtype
2 2 2 0 2 7 -
The easiest :
Level 166 and Level 176
The hardest :
Level 180
The most fun :
Level 179
3
4
5
6
7
8
0 0 6 8 1 0
Ninja Kimmy transparency Hard Levels Hard Level icon
Honeytype Level 175 Honeytype Level 178 Bubblegumtype Level 180
Samurai kimmy loader Super Hard Levels Super Hard Level icon
Frostingtype Level 170


Sensei kimmy loader Ultra Hard Levels Ultra Hard Level icon
Bubbletype Level 173

 Difficulty coding

Very EasyEasySomewhat EasyMediumSomewhat HardHardVery HardExtremely HardNearly ImpossibleVariable

 Note that goals include target score.

0 0 1 3 2 3 4 2 0 0 0

GalleryEdit

TriviaEdit

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